Since my group before had to split up I got assignend to this group. I was mostly doing stuff on the side like getting in the the decal for when clicking on the ground. As shown in the gif. Most of my time also did go to fixing navmesh problems since when we exported them from Unreal sometimes the navmesh had hole or just extra bits on it. So I had to take that to a 3D Modeler that had to manually fix the navmesh object to not have holes and parts that didn’t connect where they should have been connected.