Feaded


In this project, I was making different shaders in the beginning, but then we decided not to use them. I also worked on all the sounds that are in the game and also sat on the UI for the game. Most of my time went into making the UI for it, and I didn’t have much time for anything else. It was a stressful project since we weren’t familiar with the game engine, and something felt like it shouldn’t have been prioritized over other stuff. But we got a game in the end, and that’s what matters.